An engineer at the mixing desk in the Soularity Sound mix room, lit in purple, facing a large picture monitor.

Sound for picture, made in Austin.

Dialogue editing, sound design and mixing for film, television, advertising and video games. Stereo, surround and Dolby Atmos.

  • Film

    Features, shorts and documentaries.

  • Television

    Series, specials and unscripted.

  • Advertising

    Commercials and branded web content.

  • Video games

    Mixing and sound for interactive work.

Everything from the first edit to the final mix.

One team for the whole sound chain, so your dialogue, effects and music are handled by the same ears from start to finish.

Control surface and screens showing a 7.1 mix session with dialogue, effects and background groups.
  • Sound design and editing

    Dialogue editing, effects and sound design for narrative, documentary, commercial and web content.

  • Mixing

    Stereo, surround and Dolby Atmos immersive mixes for film, television and video games, in Austin or remotely through SoundWhale or Source Connect.

  • Foley and effects

    Custom Foley and sound effects recorded to your picture.

  • Voiceover and ADR

    Automated dialogue replacement and voiceover sessions in a professional booth, with picture in front of the talent.

  • Audio restoration

    Noise, hum, reverb and clipping cleaned up so difficult location recordings can sit in the mix.

The Soularity Sound mixing console with two control surfaces, a central touch screen and a keyboard.

Where the work happens.

Based in Austin, Texas, with affiliate studios around the world for ADR, voiceover and Foley sessions. We also mix remotely through SoundWhale or Source Connect, so you can review and approve in real time from wherever you are.

Two microphones on boom stands in the ADR booth, with a picture monitor visible through the window.
ADR and voiceover. A shotgun and a large-diaphragm condenser, with picture through the window.
Recording stage with moving-blanket walls on PVC frames, microphones on boom stands and tape marks on the floor.
Foley and recording. Padded, movable walls and floor marks for repeatable takes.
The mix desk with control surfaces, screens running restoration software, a Stream Deck, keyboard and trackball.
The mix room. Control surfaces, restoration tools and loudness metering within reach.
Studio headphones beside a trackball while the engineer works on a dialogue edit.

Led by an Emmy-winning dialogue editor and mixer.

Soularity Sound was founded in 2009 by Korey Pereira, an Emmy-winning dialogue editor and re-recording mixer. He is the studio’s creative director and still works on the projects that come through the door.

Korey teaches at The University of Texas at Austin and is a leader in the Motion Picture Sound Editors (MPSE).

2009Founded in Austin
AtmosImmersive mixing
EmmyWinning dialogue work

Selected work.

Credits from Korey’s career across games, television and film, plus independent and regional projects from Soularity Sound and titles from collaboration with Soundcrafter.

Notable credits

  • ExodusFoley mixer and re-recording mixer, forthcoming game
  • Stranger ThingsDialogue editor
  • Law & OrderDialogue editor
  • PreyAdditional dialogue editor

Soularity Sound

  • Starving the Beast
  • Hard Reset
  • Canine Soldiers

With Soundcrafter

  • Boyhood
  • Everybody Wants Some!!
  • My 600-lb Life

Tell us about your project.

Send a cut, a script or just a rough idea. We’ll tell you what the sound needs and how we’d approach it.