Film
Features, shorts and documentaries.
Television
Series, specials and unscripted.
Advertising
Commercials and branded web content.
Video games
Mixing and sound for interactive work.
Everything from the first edit to the final mix.
One team for the whole sound chain, so your dialogue, effects and music are handled by the same ears from start to finish.
Sound design and editing
Dialogue editing, effects and sound design for narrative, documentary, commercial and web content.
Mixing
Stereo, surround and Dolby Atmos immersive mixes for film, television and video games, in Austin or remotely through SoundWhale or Source Connect.
Foley and effects
Custom Foley and sound effects recorded to your picture.
Voiceover and ADR
Automated dialogue replacement and voiceover sessions in a professional booth, with picture in front of the talent.
Audio restoration
Noise, hum, reverb and clipping cleaned up so difficult location recordings can sit in the mix.
Where the work happens.
Based in Austin, Texas, with affiliate studios around the world for ADR, voiceover and Foley sessions. We also mix remotely through SoundWhale or Source Connect, so you can review and approve in real time from wherever you are.
Led by an Emmy-winning dialogue editor and mixer.
Soularity Sound was founded in 2009 by Korey Pereira, an Emmy-winning dialogue editor and re-recording mixer. He is the studio’s creative director and still works on the projects that come through the door.
Korey teaches at The University of Texas at Austin and is a leader in the Motion Picture Sound Editors (MPSE).
Selected work.
Credits from Korey’s career across games, television and film, plus independent and regional projects from Soularity Sound and titles from collaboration with Soundcrafter.
Notable credits
- ExodusFoley mixer and re-recording mixer, forthcoming game
- Stranger ThingsDialogue editor
- Law & OrderDialogue editor
- PreyAdditional dialogue editor
Soularity Sound
- Starving the Beast
- Hard Reset
- Canine Soldiers
With Soundcrafter
- Boyhood
- Everybody Wants Some!!
- My 600-lb Life
Tell us about your project.
Send a cut, a script or just a rough idea. We’ll tell you what the sound needs and how we’d approach it.